Despite faster A8, higher pixel count of iPhone 6 Plus drives lower FPS benchmarks

With 2.1 million pixels, the Retina HD resolution of iPhone 6 Plus demands a lot more GPU performance than either iPhone 6 or iPhone 5s to render 2D and 3D graphics at its native resolution, resulting in benchmarks with–in some cases–lower frames per second rendering results in native resolution GPU tests.



The original article can be found here: http://appleinsider.com.feedsportal.com/c/33975/f/616168/s/3ef5f42d/sc/28/l/0Lappleinsider0N0Carticles0C140C0A90C30A0Cdespite0Efaster0Ea80Ehigher0Epixel0Ecount0Eof0Eiphone0E60Eplus0Edrives0Elower0Efps0Ebenchmarks/story01.htm

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